![]() The procedurally generated environments run the gamut from barren wastes where the deep and driving snow can slow your characters movement to white hot desert planets their surface cracked and scorched by the sun, with dynamic day and night missions the bright colour palette contrasts with the gun-metal grey of the Helldivers making these worlds feel even more foreign.įrom your ship- hovering ominously over a planet- players explore the available missions through a Mass Effect style galaxy map. The isometric design is reminiscent of last year’s Shadowrun Returns but rather than the neo-noir cyber punk aesthetic, Helldivers opts for the more industrial militaristic look of 1980’s Science fiction (The ships are evocative of the U.S.S Sulaco from Aliens). ![]() Players are placed into the role of an elite military unit known as a Helldiver (comparable to Halo’s ODST), set in a future dystopia where Earth is ruled by a managed democracy and Mankind fights for its very existence (this aspect of the narrative directly informs the games unique dynamic difficulty). Informed by classic twin stick shooter franchises like Contra and Metal Slug, Helldivers incorporates familiar mechanics from other franchises to produce a new gameplay experience. ![]() Heinlein’s novel ‘Starship Troopers’, this Playstation exclusive- first announced at Gamescom- is developed by Stockholm based Arrowhead studios (the creators of PC title Magicka). “Come on you apes! Do you want to live forever” – Helldivers how Sony is redefining the isometric shooter. ![]()
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